Since January 7, Wildfires burned their way through Los Angeles. The aftermath is devastating, with more than 16,000 houses destroyed, drinking drinking water, and killing more than two dozen people. As residents of years of trying to rebuild, relief came in all forms, from donations made to the American Red Cross to people given to individual families’ GoFundMe efforts. Soon those who want to help be a new way to give: by buying a video game bundle.
The California Fire Relief Bundle is the work of India studio Necrosoft Games and a collection of volunteers The director of the company, Brandon Sheffield, organized to compile the bundle. From January 12 to 19 they collected 422 games – including popular titles such as Tunic, Octodad: Dadliest Catchand Hoa—On independent game platform itch.io. From that, says Sheffield, the collective aimed at creating the Fire Relief Bundle in California, which will sell it for about $ 10 per doll, a good price for hundreds of titles. The yields from the bundle, which Sheffield intends to launch “Asap”, will make relief efforts aimed at helping Los Angeles residents to get back on their feet financially.
“I saw a lot [people] Is praised because it can be an expensive place of residence, ”says Sheffield, a California native. “If a fire like this total housing reduces, it inspires landlords to do price increases and get people in even more vulnerable positions, it feels like those of us need to do in stable living positions what we can.”
Los Angeles occupies a special place in the heart of the video game industry. It is home to hundreds of developers and studios such as Riot Games, Naughty Dog and Santa Monica Studio. Before E3 closed, the center of La was the long -standing house of the conference. This is the location of the spelling awards and the venue for much smaller annual game opportunities. It is partly because of the association, Sheffield says, developers from all over the lead are going to help.
But there is another reason: climate change. A warming world increases the likelihood of wildfires in California. The same goes for hurricanes and other natural disasters. For video game developers, whose work has its own considerable carbon footprint, these environmental impacts are “a big case for everyone”, Sheffield says.
“This crisis has deeply affected our teams, with some rioters who have lost their homes and many others still evacuate,” Riot wrote in a statement about the fires. The game business also announced that its own fundraisers are in the game within the game Bravery and League or Legends. Other video game companies such as Activision and Sony also donate to assistance efforts.
According to a recent report by the organizers of the Game Developers Conference, 16 percent of the DEVs questioned said they had been influenced by natural disasters over the past year. Seventy-three percent of respondents to the report “State of the Game Industry”, for which organizers questioned more than 3,000 people, specified that they were influenced by water-related incidents, including hurricanes, floods and storms. “Hurricane Milton did some damage to my office, which caused me a lot of unexpected financial hardship,” one developer wrote in Florida. “I can’t pour any more money into my business as before.”